Stay tuned as we announce more content, and make to sure add everything that looks interesting to your schedule!
Stay a while and listen at the DreamHack Panel Stage! We will have speakers from across the gaming and creation spaces to dive into the secrets of game dev while also covering basics of working in the gaming world, the confessions on your favorite creators, Bingo with prizes, fun holiday cosplay, and more! Want a more immersive education? Check out our workshops for a wide array of how-tos and hands on activities. Stay tuned as we announce more content, and make sure to add everything that looks interesting to your schedule!
Warren Evan Spector is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how to progress. His credit list is impressive, including Deus Ex, Ultima, Epic Mickey, and so many more
Lyndsay Postell, (Product Manager, Expo Integrations)
Calvin Brown, (Product Manager, Quests)
Julian Collins (Product Manager, Creators)
DreamHack festival experts are here to show you everything that DreamHack Atlanta has to offer! They’ve got the inside track for how to complete quests to win free goodies, when and where the best activations are happening, and all the cool exclusives going on at the show!
Scarlet Dangerfield (Hi-Rez Studios),
Brandon Moss (Activision),
Jeremy Vanhoozer (Believer)
Warren Spector
Game dev is one of the most exciting jobs of the 21st century, but many people have no idea how to get into it. Join our panel of experts to learn how to get your foot in the door.
Warren Spector
Join Warren Spector for his keynote panel. Warren Evan Spector is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how to progress. His credit list is impressive, including Deus Ex, Ultima, Epic Mickey, and so many more
Ron Jones (Tripwire)
Playtesting is one of the most important parts of the game dev process, but it usually gets the least attention in school and other training programs. Everyone needs to test their own work, and good playtesters are invaluable. Join us for a look at the skills that lead to good testing, as well as some tips on how to effectively test indie games, as well as how to get a job as a tester.
All times are subject to change
Schedule times are local