Prize pool: $20,000
Format: Singles and Doubles

Schedule: Coming soon!

About Brawlhalla

The free-to-play epic platform fighting game developed by Blue Mammoth Games was released in 2014. The players are facing off in an arena battle to prove their skill and strength by gathering the tools available, first come first served style! The weapon of your choice changes the playstyle and options. So go nuts with hammers, mines, rocket lances and much more when Brawlhalla comes to DreamHack!

Rules


Offline Tournament Rules

These rules are abridged from standard Online Tournament rules for offline tournament play.  

General

  • Winners Finals, Losers Finals, and Grand Finals are Best Of 5. 
  • All other matches, including all pool matches are Best of 3.


Game Settings

Doubles Tournament Rules

Singles Rules

Every 2v2 game must be created with the following Game Rules:
(These settings are done automatically by changing the lobby to Tournament 2v2)

  • Game Mode: Stock
  • Teams: On
  • Team Damage: On
  • Lives: 3
  • Match Time: 8:00
  • Gadgets: Off
  • Test Features: Off
  • Map Set: 2v2




Every 1v1 game must be created with the following Game Rules:
(These settings are done automatically by changing the lobby to Tournament 1v1)

  • Game Mode: Stock
  • Teams: Off
  • Lives: 3
  • Match Time: 8:00
  • Gadgets: Off
  • Test Features: Off
  • Map Set: 1v1
Every game must be created with the following Lobby Settings:
  • Map Choosing: Tournament Striking

Legend/Stance Locking

  • On the first game of any set, the lower seed player(s) must lock in their Legend(s) and Stance before the higher seed player(s) is required to.
  • In every other game of a set, the winning player(s) of the previous game must lock in their Legend(s) and Stance before the losing player(s) is required to.
  • After both teams are locked in, the lobby can move forward and map striking begins.
Map Striking

  • Lobby Settings will be set to Tournament Striking.
  • On the first game of any set, the higher seed team/player must strike all but three stages from the map pool. The lower seed team may then choose from the remaining three stages by striking two.
  •  Every game afterward within the set, the losing team/player of the previous game must strike all but three stages from the map pool. The winning team of the previous game may then choose from the remaining three stages by striking two.

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