To make programming become second nature to you, you’ll need to polish your skills. And there’s no better way to test your progress than a game jam.
A full list of the gam jam winners on display at Dallas will be posted closer to the event.
Participate at our event by entering the jam. If selected, your game will be featured at the fest and promoted on our website as well as Game Jolt’s website! Check out the rules for more info.
Jam Starts: FRI, MAR 29 at 12AM ET
Jam Ends / Voting Starts: SAT, APR 6 at 11:59PM ET
Judging Ends: SAT, APR 13 at 11:59PM ET
The full rules are available on Game Jolt’s website, but this is some basic info to get you started.
The jam winners will be selected by Game Jolt judges. The game should be based on the jam theme (to be announced at the start of the jam). The game must be playable on Windows operating system via an Xbox One controller (wired/wireless). The game and all of its visual aspects should be made during the jam development period. You can use existing tools, engines, languages and programming libraries to develop your game. Collaborations and group efforts are welcome! You can find people looking to team up in the forums and on Discord. Be cool. No racism, sexism, homophobia, xenophobia, religious prejudice, or other forms of hate. No personal attacks. No pornographic content. Nothing illegal.
If you don’t already have a Game Jolt account, create one. Your game needs to be available on Game Jolt for voting. When submitting your game, don’t forget to use the tag
#dreamhackdallasjam in your description! Multiple entries are allowed. You must make a game during the development hours and upload before Saturday, April 6th 11:59PM (eastern)!
First place winner will receive $1,000 USD. 5 finalists (including the first place winner) chosen by Game Jolt judges will be featured on dedicated stations in the Game Jam booth during DreamHack Dallas. The 5 finalists will also receive 3-day event passes to DreamHack Dallas.
For any questions regarding the Game Jam, email firstname.lastname@example.org
Game Jolt is run by David DeCarmine, Yaprak DeCarmine, plus the help of the millions of indie developers and gamers on Game Jolt. Together, their mission is to grow indie gaming!
In 2002, at the age of 14, David came up with the idea of a platform for indies—for hobbyists that were creating games for the love of it. Something more personal, more collaborative, and more indie. Where anyone can create a game, show it off, and build an audience. It was kind of crazy. This was way before the existence of current platforms, and before indie gaming became as big as it has.
Game Jolt has come a long way since then. After David revamped the site in 2008 it became one of the biggest indie gaming platforms in existence. Today, millions of gamers, let’s players, and indie developers visit Game Jolt each month to get their indie gaming fix, and to explore over 100,000 games.